Interview with Clement Nicolin of Nacon, Publisher of Rugby 22
Marketing a rugby game to a world not yet acquainted with the sport.
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Marketing a rugby game to a world not yet acquainted with the sport.
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A quick chat with the kings of modern licensed gaming.
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A quick talk with the minds behind the coolest school of 2021.
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The team behind the greatest ShaRkPG ever made.
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Things are about to get Spooky!
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Early last year, most likely while browsing r/boardgames, I came across mention of a game called Deliverance. Buried in the comments of another post was a user mentioning how much fun they had playing a demo at a recent convention. I immediately did what any other gamer would do and I looked up Deliverance and sought out how I
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Yes, he’s the one behind the See Saw minigame…
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A look into the mind of Rand Miller, co-creator of Myst.
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We sit down to talk with Gordon Alford about the follow up to Of Dreams & Shadows.
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Why can’t we all just get along?
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