Interview With Alex De Nittis of 3DClouds, Developers Behind Gigantosaurus: Dino Kart

Making a kart racer for the youngest of demographics.
Read moreMaking a kart racer for the youngest of demographics.
Read moreBringing Tony Stark to life.
Read moreMetal bands talking about Metal Tales
Read moreA little chat with the team reviving one of Sega’s dumbest (and best) franchises of all time.
Read moreMarketing a rugby game to a world not yet acquainted with the sport.
Read moreA quick chat with the kings of modern licensed gaming.
Read moreA quick talk with the minds behind the coolest school of 2021.
Read moreThe team behind the greatest ShaRkPG ever made.
Read moreThings are about to get Spooky!
Read moreEarly last year, most likely while browsing r/boardgames, I came across mention of a game called Deliverance. Buried in the comments of another post was a user mentioning how much fun they had playing a demo at a recent convention. I immediately did what any other gamer would do and I looked up Deliverance and sought out how I
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