E3 Hands-on – Overcooked 2

The original Overcooked was a cute little indie game that popped up out of nowhere, taking the world by storm with its simple but addictive gameplay. But it was the chaotic local multiplayer that really took the spotlight. It was a game anyone could learn how to play in a matter of minutes, and a great testament to how local multiplayer can still live on in this decade. The announcement of a sequel was something to be expected, and I was looking forward to testing it at Team17’s booth at E3 2018.

I’ll have to be honest: Overcooked 2 isn’t very different from the first. It looks the same, sounds the same, and plays the same with the exception of some new stage hazards and the ability to throw recipes to other players or a pan.

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Yet another game that’ll make me want to spend money on sushi.

The first Overcooked was already a great game. Its gameplay was solid and needed little-to-no tweaks. Graphics were colorful and charming, despite the fact the Switch version ran at a slower framerate. A new Overcooked game would need more content, and that’s what the developers invested in. There are new recipes, lots of new traps, new levels, new chefs and in some stages, the addition of levers and portals.

However, the biggest feature add to this version is the online multiplayer. While that is, without a doubt, a huge addition to the PC, PS4 and Xbox One versions, I still wonder how Team17 and Ghost Town Games will overcome the lack of voice chat in the Switch’s online infrastructure. Maybe they’ll follow Fortnite‘s approach? Somehow, Epic Games did find a way to make online chat work without the integration of Discord.

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I think the employees should sue.

I tested the Switch version of Overcooked 2 at Team 17’s booth, but I obviously didn’t get to test any of its online capabilities. I joined the mayhem alongside other journalists and industry members. That’s the beauty of the Overcooked games. The gameplay is so easy to learn and so addictive, all you want is to try to make as many dishes as possible before the timer runs out. I had fun with it, and that’s all I could have asked for.

While Overcooked 2 felt like more of the same, it was the pleasant sort of familiar. It didn’t feature any graphical or sound improvements, but it did feature new recipes, new levels, new obstacles and, most importantly, the addition of online play. This is a game I’m most certainly looking forward to, and it’s not far from its release date, as it comes out in August for all platforms.

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