Review – What The Golf?

What The Golf? is pitched as a golf game for people who hate golf, and as someone who fits right into this target audience, I was really excited to try it out. Then again, I was also a bit concerned, as I felt like this was just going to be a short gimmick that wouldn’t have anything exciting to offer. Oh boy, I was wrong.

1

Gameplay variety is strong.

Things start off rather simple as a minigolf kind of game. You use your mouse to aim, hold click and drag to set your power and release to shoot. It’s pretty standard as you would expect. What follows is a series of short levels that twisted my expectations in the best of ways. I was always trying to guess what was coming next. You won’t just be sending golf balls flying, you will be sending everything flying: people, houses, cars, the aiming arrow itself and just about everything else you can think of. You move from level to level through the hub world which is further split into themed chapters, with a brief but fun boss encounter at the end of each one.

The best levels in What the Golf? are the ones that parody or reference other video games. Classics such as Mario and Donkey Kong inspired levels make their own appearances with a golfing spin, but the ones that impressed me the most were the more elaborate references such as the SUPERHOT-themed levels that borrowed the mechanics straight out of that game. Without spoiling too much, there are some great surprises based on some of my favourite games.

It’s not all good, however. With the sheer amount of levels, some of them are bound to be more underwhelming than others. Some segments of What the Golf? featured awkward controls that did outstay their welcome pretty quickly. The levels where you drive a car also dragged on for too long and didn’t provide an enjoyable challenge. Some other levels relied too much on luck or trial-and-error.

Screenshot (49)

SUPER-PUTT.

Visually, there’s a simple but effective art style present in here. There’s not a lot of detail and any visual effects are minimalistic which is fine in my opinion: my only complaint is there could have been a bit more visual variety. Sound design is also pretty simple, with a catchy main theme and background music that is hardly noticeable but hardly annoying either.

What the Golf? took me a bit more than four hours to reach about 50% completion. Once you’ve done a level, two more higher difficulties unlock for that particular course. These are usually things as simple as completing a level with a certain number of strokes or completing level specific challenges.

What the Golf? was a great surprise. A fun physics game that subverts expectations all with a golfing theme. It is exactly what the developers pitched: a golfing game for those who don’t like golfing at all. If you’re one of those who fit right into their description, this is an easy recommendation.

 

Graphics: 7.5

Simple yet effective visual design that is just lacking in variety.

Gameplay: 8.0

Basic golf gameplay enhanced by some unexpected mechanics, depending on the level’s overall theme.

Sound: 7.5

The game does feature a catchy theme, but besides this, there’s not a lot else that can be said about its overall sound design.

Fun Factor: 8.0

With the exception of some boring levels, What the Golf? as a whole is a ton of un.

Final Verdict: 8.0

What The Golf? is available now on PC.

Reviewed on PC.

A copy of What the Golf? was provided by the publisher.