Review – Minecraft (Switch 2)
At this point, what can be said about Minecraft that hasn’t been said a million times before? One of the most important games of all time, possibly THE single most impactful game of the 21st century in terms of sheer popularity, an indie so popular it became part of mainstream pop culture to a degree very other entertainment products have ever been able to. What can a brand new Switch 2 port of the seminal survival crafting game bring to the table that its many, MANY previous ports haven’t?
Is it better visuals? Well, if you compare the Switch 2 port to the Switch version, then sure, it does feature vastly improved lighting effects. The quality of the textures still depends on what set you are using, on whether or not you’ve decided to import or purchase an HD texture pack to make the game’s voxels look a bit less dated. Any other new mechanics? Not really. At the end of the day, it’s the same Minecraft you’ve been playing for the literal past fifteen years, with the only main difference other non-Nintendo ports being the free access to a Mario-themed texture pack, soundtrack and map. Then again, if you’re returning from the Switch version, you were already aware of this freebie.
The only new improvements are the aforementioned visual enhancements and some improved loading times. Since Minecraft is still a CPU-heavy game, way more than a GPU-demanding title, the framerate will suffer or not depending on how large is your map, how much you’ve already built in it, and how much you’ve tinkered with the game’s option menu. There is no mouse support, which sounds borderline absurd for a game like this. This was, to be honest, the main reason I wanted to test out this particular port, and finding out it is devoid of the one feature which would make it stand out from, say, the Switch version, sounds like an immensely missed opportunity, to be honest.
So who is this port for? I can only think on people who haven’t purchased the older Switch version of Minecraft in the past. I’m not saying it’s a bad game – it’s Minecraft, after all. But I guess this could have received a few more interesting control options and quality of life improvements to make its existence as a Switch 2 version on the eShop warranted. As it stands, it’s just another port of Minecraft, with all of the good and ‘meh’ that might come from said statement.
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Graphics: 7.0 Calling its voxel-based visuals “ugly” is a disservice to what makes Minecraft so visually unique. It just looks as Minecraft-ish as any other version of the game, with the addition of some slight lighting improvements, if you decide to toggle them on, of course. |
Gameplay: 7.0 The framerate is mostly tied to the size of your map, and how much you’ve tinkered with it. As for the gameplay, it is identical to any other console port of Minecraft. The lack of mouse-based support in such a game is befuddling, to say the least. |
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Sound: 7.5 If you’re playing the base game, its soundtrack is its traditional suite of piano tunes and iconic sound effects. If you decide to play on the Mario-themed map, you will be instead graced with iconic music taken straight from Super Mario 64. |
Fun Factor: 8.0 It’s Minecraft. If you are a fan of it, it is the most engrossing game of all time. If you prefer for your survival games to feature an actual plot, then this might not be your cup of tea. The Mario elements are a funny diversion, despite the fact they are, essentially, just a texture pack. |
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Final Verdict: 7.5
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Minecraft is available now on pretty much every single platform since the Xbox 360. And now it’s available on Switch 2 as well…
Reviewed on Switch 2.



