Review – Devil May Cry 5: Devil Hunter Edition (Switch 2)

Devil May Cry 5 Switch 2 Dante

When the Switch 2 was first announced, and it was revealed that Capcom was going to heavily support it from day one, I knew the release of a port of Devil May Cry 5 was a matter of when, not if. I knew Capcom wouldn’t waste time porting one of their best games ever to a Nintendo system which would finally be able to run it at a decent enough state. It took them about a year after the system’s launch, but it’s finally here. The thought of being able to play Devil May Cry 5 on-the-go, on a dedicated Nintendo system, was too good to ignore. Furthermore, Capcom’s already impressive Switch 2 track record made me want to get my hands on this port even more than before.

Devil May Cry 5 Switch 2 visuals

You can’t remove motion blur, but that’s not an issue in motion.

And now it’s here. Devil May Cry 5 is available on Switch 2, in a pretty good port containing (almost) everything the other versions have had for years. Capcom ensured the game would look and run as impressively as possible, though they didn’t aim for a port of the PS5 or Xbox Series S/X versions; this is, by and large, the PS4 port, just with the addition of the Vergil-related content, as well as other trinkets such as the additional mechanical arms for Nero and whatnot. And that’s honestly fine, I really don’t care about a Switch 2 game having ray tracing anyway. Previous ports of games like Star Wars Outlaws and Persona 3 suffered from having mandatory ray tracing at all times, being forced to run at a locked 30fps. That would have been a crime for Devil May Cry 5.

Devil May Cry 5 Switch 2 Nero

The moment we stopped caring and started liking Nero.

Sure, there were (very) occasional framerate dips, but they were minute. Sure, the graphics can be a tiny bit muddled on portable mode, but the action happens at such a pace that you won’t notice it that much. The important thing is that the game is yet another successful transition to Nintendo’s new platform, yet another showcase of how impressive the RE Engine is. It actually helps that Devil May Cry 5 is a bit older, and with less tech than more modern RE Engine games; there aren’t that many intricacies in it which would have necessitated further tweaks or compromises.

Devil May Cry 5 Switch 2 V

When Adam Driver was seriously into The Used and Evanescence.

For some reason, the Legendary Dark Knight mode is absent, and I have no idea why. Sure, it’s just one difficulty setting being removed, but I assume it has something to do with CPU and GPU constraints; this mode is very enemy-dense, which puts the console’s hardware to the test. The ultra-easy Turbo Mode is also absent… but in this case, I really have no comprehension as to why. They are still very minute omissions, and the rest of the content seen in other ports is present. It’s just worth pointing out. Thankfully, Devil May Cry 5 is not arriving as a fully-priced game right away on Switch 2, thus making these small omissions, while not understandable, less impactful.

Devil May Cry 5 Switch 2 bosses

Very few framerate issues were noticed. Game runs pretty well, especially on portable mode.

This is one of the best action games ever made, and it’s finally available on Switch 2. I can’t emphasize how cool it is to have a fully optimized version of Devil May Cry 5, on-the-go, on a Nintendo system. Despite a few small graphical and content setbacks (though nothing too egregious), this is, by and large, the same game I fell in love with all those years ago. It hasn’t aged a day. As entertaining as it was back in 2019, Devil May Cry 5 is an absolute must-have for Switch 2 owners, even if you’ve played this classic on other systems in the past. I’m sure it is the kind of game that is worth a second (or third, or sixth) playthrough.

Graphics: 8.5

Looks as good as the PS4 version, but it did notice some very occasional framerate dips. The variable refresh rate on portable mode mitigates it.

Gameplay: 9.5

Very rarely did I notice a framerate dip that may have affected the gameplay, but that’s so absolutely minute, it wasn’t that big of an issue. Honestly, the only thing slightly holding the gameplay back is the joycons not being the best controllers in the world for portable play. Everything else is still as brilliant as it has always been.

Sound: 10

No changes in the sound department means Devil May Cry 5 still sounds absolutely perfect.

Fun Factor: 9.0

I can now take Devil May Cry 5 on the go. It is lacking one mode from other versions, which felt a bit odd, though. Still, as a whole, having one of the best action games of all time available on the Switch 2 greatly increases the quality of its library.

Final Verdict: 9.0

Devil May Cry 5 is available now on PS4, PS5, Xbox One, Xbox Series S/X, PC and Switch 2.

Reviewed on Switch 2.

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